若Mono后端使用dnSpy修改Assembly-CSharp.dll中的文字。 若il2cpp后端使用MetaDataStringEditor修改global-metada.dat中的文字。 使用UnityEX或UABE ...
Abstract: The inherent limitations in scaling up ground infrastructure for future wireless networks, combined with decreasing operational costs of aerial and space networks, are driving considerable ...
This repository contains a demo of a custom volumetric fog implementation for the Universal Render Pipeline in Unity. It is accompanied by a tutorial article which covers both the fog shader and the ...
Abstract: Forward-transmission fiber-optic distributed vibration sensors have potential use in long-distance sensing and integration with optical communication networks. However, the ability to ...